Games are always an important part of the classroom, but some teachers are really taking it to the next level. The concept of using an in-depth game (technology-based, or not) is a very interesting topic to explore. When the game involves research, strategy, collaboration, and competition - it can be such an awesome way for teachers to engage students in a subject area. There are a few videos on this page that are really inspiring in how they pull this off. It is a whole different ballgame than just playing jeopardy or another quiz game that inserts material as a review (which definitely still has a place). I wonder what it would be like to be a student that knew that they were going to be playing a strategy game in class at school. How would that change their level of engagement? Is this type of curriculum a good fit for all kids? I do think that this is a great way to shift towards a classroom facilitator. You can view a short video below that introduces how the concept is playing out in a junior high history class.
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